When a friendly creature Slays, it receives its reward an extra time. Slay: Discard all creatures from your opponent's deck with the same name as the slain creature.įriendly Lethal creatures have ' Slay: Put a Completed Contract into your hand.' Give all friendly creatures in its lane +1/+1. Summon: Put a 0/2 Makeshift Defenses with Guard into your hand.ĭestroy an enemy creature. Sacrifice Blood Pact Messenger at the end of the turn.Īfter you play an action, summon a random creature from your deck with the same cost.
Summon: +1/+1 for each action in your discard pile.
Instead of equipping Spear of Embers, you may throw it at an enemy creature to deal 3 damage. Summon: Draw a card, then discard a card.Īfter you play an action, put a random action into your hand. When you summon a creature, equip it with a Steel Dagger.Įquip a Steel Dagger to a random friendly creature in each lane. Summon: All enemy creatures in this lane lose Cover.Ī friendly creature deals damage equal to its power to all other creatures in its lane.Īt the start of your turn, if you have 7 or more max magicka, deal 5 damage to your opponent. Shuffle two copies of this into your deck. Summon a Skeever in each lane with power and health equal to the number of Infestations you've played. Cards are distributed through the Attributes.